A Fire Story. Mom's Cancer. Whatever Happened to the World of Tomorrow? The Last Mechanical Monster.
Thursday, November 27, 2008
This Thanksgiving, Avoid the Pinedale Mall
Saturday, November 22, 2008
Smile

With Raina (smiling beautifully) at Comic-Con 2007Thursday, November 13, 2008
Fomalhaut Ho!

It may not look like much, but I've been waiting most of my life to see a picture like this. The Hubble Space Telescope has taken the first direct photo of a planet orbiting another star and there she is, a speck in the small white box toward the right. Named "Fomalhaut b," this little beauty is about 25 light years from Earth--right next door in interstellar terms. The planet is about three times the size of Jupiter and lies far, far away from its star Fomalhaut, 10 times the distance of Saturn from our Sun. It takes 872 years to orbit. That's a looooong year.
If you're interested, click here to go to an official announcement with bigger pictures. Of course this is just the beginning. Astronomers will refine their techniques and improve their instruments. Sometime in my lifetime I would not be surprised to see a clear photo of a little blue and green planet that looks a lot like ours. Wouldn't that be something?
What a great time to be alive.
(Note to my girls: And Bonus! It looks just like the eye of Sauron!)
Wednesday, November 12, 2008
Books, Barack and Bush
I had a very nice time speaking to a women's group affiliated with a local synagogue yesterday evening (as you can see in the photo above, some of the attendees were men, though we were seriously outnumbered). I think we got a good turnout.This was a great group, and I was reminded again how much I appreciate people who "get" Mom's Cancer. To readers familiar with comics, it may not seem like there's much to get, but to some civilians the whole idea of a cartoon book about cancer is a mind-blower (never mind that mine wasn't the first nor the last). An advantage I had going in is that I was told much of the group already knew the Pulitzer-Prize-winning Holocaust story Maus, which is a real handy peg to hang your graphic novel bona fides on. Anyway, I talked a little about that--Why tell this story as a comic?--as well as my family's experience, and although I felt my talk was a bit rusty it seemed well received. The discussions with people afterward were heart-warming and very gratifying. Y'know, I've done book signings with turnouts of just two or three people but never been disappointed, because those two or three people invariably say something that reaffirms my reason for writing the book and makes the whole thing worthwhile.

I wrote about in July. I don't know if voters' rationale was the same as mine, but the proposition failed 70% to 30%. Good for San Francisco.
Sunday, November 9, 2008
Mell Lazarus
Karen and I went to the Schulz Museum last night for a members' reception and talk by the much-honored cartoonist Mell Lazarus, creator of the comic strips "Miss Peach" and "Momma" as well as a bunch of novels, plays, and screenplays. He's won just about all the awards the National Cartoonists Society can give, including the "Silver T-Square" for outstanding service to the profession. Mr. Lazarus was born in 1927 and is as lean as a broomstick--I understand he's had some health problems in recent years--but was very sharp and funny both in his prepared remarks and off-the-cuff asides. It was great to see him..
Although Mr. Lazarus did his school-themed strip "Miss Peach" from 1957 until 2002, "Momma" (which he started in 1970 and continues today) is clearly his labor of love. He told very funny stories about his family and his own mother, the model for "Momma," who regularly extracted "deathbed" promises from her children to, for example, take her to lunch next Friday, before miraculously recovering. Who kept a suitor dangling for years, making him sit at one end of the sofa while she watched a small television--turned so only she could see it--at the other. Who couldn't understand why a boy ever needed a wife when he had a perfectly good mother to take care of him.
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Lazarus drawing Momma. Sorry the pictures are blurry;the light was dim and I didn't want to use a flash.
I enjoyed one story Mr. Lazarus told about starting his career after dropping out of high school at age 16. It was 1943 and World War II was on. He figured that since most of the cartoonists 18 or older had been drafted, he had a two-year window to fill the voids they left before it was his turn to go to war. His strategy worked. He got some experience and, from 1949 to 1954, worked for the studio of "Li'l Abner" cartoonist Al Capp. That job gave him the material for his first novel, The Boss is Crazy, Too. I also enjoyed one of his asides, as he stepped back to look at one of his sketches with apparent dissatisfaction and quipped, "I draw better when I'm getting paid for it." (I'm stealing that one.)
Friday, November 7, 2008
How I Approach Cartooning #4: Graphic Narrative
Three things came together to spur this post, which I'm not sure will amount to a coherent essay so much as a loose tangle of barely connected thoughts. We'll see how it goes and whether it pulls together.
The first is a talk I'm preparing to give next week to a women's group that invited me to speak about Mom's Cancer. I've given several talks--tailored to whether I'm speaking to a "comics crowd" or a "healthcare/social service crowd"--but it's been a long time since the last one, and reviewing my PowerPoint slides has reawakened the experience of crafting the book and its themes. I haven't thought about some of these things in a while.
The second is an article just published in the journal Literature and Medicine, a scholarly publication for healthcare professionals. Unfortunately, the piece by Harvard's Hillary Chute isn't available online, but it cites several works--the comic strip "Funky Winkerbean" and the books Our Cancer Year, Epileptic, Black Hole, Blue Pills: A Positive Love Story, Janet and Me, Mom's Cancer, and others--from the perspective of their value as "illness narratives." In laying out her premise Ms. Chute wrote, "Comics is, in fact, a distinct form--a medium in its own right--not a lowbrow genre of literature or art, as it is often understood . . . In this review, I consider the properties, commonalities, differences, and contributions of a swiftly growing, yet diverse, body of graphic narratives about illness in order to explain the current profusion of such texts and to account for why the graphic narrative is a distinctly effective (and affective) popular form for such stories."
Interestingly, Chute said that she spoke with Spiegelman, though it's not clear if he shared this particular insight with her. But I think Spiegelman's right, and I further think that's the key to understanding something important about how comics work and the kinds of stories they tell.
See, ideally, comics is just another medium that should be able to tell any type of story, fiction or nonfiction, just as books or film can. But, in practice, although many terrific graphic novel creators have explored a lot of different techniques and subjects, a huge share of graphic novels--and most of the really successful ones I can think of like Maus, Persepolis, Fun Home, and Blankets--have been memoirs (leaving aside those originating in the world of pulp and superhero comic books such as Sin City and Watchmen).
I wonder why that is. Does it reflect the immaturity of a medium that just hasn't figured out how to tell different stories yet? Lazy unimaginative authors? Lazy unimaginative publishers? Lazy unimaginative readers? Or something more fundamental about the nature of graphic novels and the types of stories they're somehow suited to tell?
I'll take the easy way out and suggest they all apply. Graphic novels are a relatively young medium for which writers and artists are making up new rules as they go and figuring out how things work. A lot of writers and artists are lazy or unimaginative, taking the maxim "write what you know" too closely to heart and focusing on themselves because, hey, what do they know better (or have to research less) than their own miserable, misunderstood, solipsistic lives? Publishers are lazy or unimaginative, only willing to take a risk on stuff that's already been proven to work. A lot of readers are also lazy or unimaginative, comfortable with the graphic novels they know but not looking further afield for interesting work in other areas.
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In addition, comics is the purest expression of McLuhan's axiom that "the medium is the message" I can think of. When you read a comic by Robert Crumb or Chris Ware, every line and letter--even the paper the comic is printed on--reflects the hand of its creator. More than most books and certainly more than collaborative work like television or movies, the content and form of comics are the result of singular creative visions. There's little distance between comics authors and readers, and I think the very best comics feel like a private conversation that jacks directly into the brain.
So I've been long intrigued by the idea that there's something about the way words and pictures combine in a reader's mind that makes comics especially apt for intimate stories that unfold like memories or dreams--editing episodes down to their most essential information, invoking symbols and archetypes, employing a kind of pre-literate shorthand of images and impressions. In other words, comics about stuff that happened to you.
I don't know if that's right. It feels like it could be.
Turning to the illness narrative, I think it's helpful to look at Chute's list of graphic novels as a subset of memoirs (with the exception of Black Hole, which is straight-up allegorical fiction) and in light of Spiegelman's notion of comics and memory. Illness invokes unique experiences and strong memories. "This is strange and frightening and interesting; I need to tell someone about it." I've told this story before: when my Mom became ill and our family fell through the medical rabbit hole, I resolved to share our story somehow. I didn't know if it would be a blog, a magazine article, a book, whatever, but I wanted to communicate our experience and scribble a rough roadmap for those who followed. Mom's Cancer became a graphic novel the day I took Mom to chemotherapy and, to pass the time while she napped in a comfy I.V. chair, turned over a piece of paper and sketched her. There was something in that drawing that perfectly captured our day in a way no other medium could have; the lightbulb lit over my head. I knew it would work. And I think somewhere in there is an insight into how and why it works for others as well.
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That sketch.mouth--in its visual metaphors and its diagrams, it points directly to how the idiom of comics tackles the representation of illness and its range of hard-to-picture effects. Its enthusiastic audience and re-publication in print demonstrate the need and desire in our current moment for narrative and visual chronicles of struggles with illness."
Thursday, November 6, 2008
Put Out the Good Linen, Ma, We Got Company
Charlie and I, finally inside the Schulz Museum. The wall is made up of small ceramic tiles of individual "Peanuts" strips whose tones combine to make the larger image.
Sunday, November 2, 2008
Odds & Ends & Ego

Monday, October 27, 2008
Cartooning: The Final Frontier
So first I built a spaceship.
Photo against black backdrop shot in my backyard
The fuselage is a tapered slice of a staircase newel post a little less than a foot long. The nose spike is a golf tee, the rockets in back are spent CO2 cartridges I collected for months, and the windows are solid plastic balls back-painted with a fluorescent paint. Little round-headed nails made good rivets. I wanted it to have a deliberately home-spun look, as if a movie propman on a small budget threw it together from junk lying around his bench.
Same picture "flopped" left to right and cropped to provide a black background
I also wanted a billowing cloud of exhaust shooting out its rear, just like the ol' Flash Gordon ships. For that I found a photo of an actual rocket launch (seemed appropriate) and cropped out everything but the smoke:

I made stars very simply in Photoshop, scattering white spots of different sizes on a black background and then blurring the heck out of them to get that old-timey unfocused outer space look. I also found a nice Apollo-era Moon photo (Apollo 14, I think) with a crater so fat, bright and lumpy it almost looked phony. One of the minor themes of WHTTWOT is that the creators of old sci-fi films and comic books got a lot of it right, so my little in-joke here is that my 1940s movie serial provides an amazingly accurate preview of the lunar surface no one would see first-hand for another couple of decades.
Then I put the pieces together. I made the exhaust semi-transparent so stars showed through. After flopping the spaceship to move from left to right, I had to do the same to the Moon photo so its shadows would be consistent with the light source on the spaceship. Here's an intermediate step:
The lunar crater isn't flopped yet: the light hitting it is coming from the right, while the light hitting the spaceship is coming from the left. I fixed that in the version below.
Since it's a black-and-white serial I converted the image to grayscale and back. Finally, to smooth out the cut-and-paste look and make all the assembled bits seem more like they belonged in the same universe, I washed out and blurred the entire image (I guess the movie projector is just a little out of focus) and overlaid a faint transparent sepia tone over the whole thing.

I did a few of these composite images. One of my goals was to make them look fake--I wanted them to look like bad special effects from the era. Then I drew my characters watching these "scenes" on screen, distorting them to account for perspective when needed. I got good mileage out of that spaceship, using it for both photo composites and as a model for actual drawings.
This was fun.
Wednesday, October 22, 2008
I'm Alive
My wife Karen noticed that Amazon.com has gotten a copy of WHTTWOT's cover, seen in the little ad to the right. This isn't quite the final-draft cover but it's close. And somebody already bought a copy! Just another teeny milestone on the journey....
In an effort to make up for my neglect, let me brighten your day with a link to "Upside-Down Dogs," the perfect counterpart to the classic "Stuff On My Cat." This is why the Internet was born.
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Thursday, October 16, 2008
There's Something About These People ...

This could go either way. I remain wary but hope for the best.
Wednesday, October 15, 2008
Happy Birthday, Giam!

Thursday, October 9, 2008
Genetics Schmenetics
My other daughter, Robin, recently showed me some cool software she's using to help analyze the composition of pottery dug up by her anthropology professor. She has also worked in the archeology lab since last year, sloshing dig debris through a watery sieve to sort and count the interesting bits. Sounds like fun.
I haven't pressed the fact that I earned extra cash in my own college years drawing for my student newspaper and working for an astronomy professor. I can't take much credit for how my kids are turning out--they're their own people pursuing unique interests in their own ways--but I'll take whatever credit I can. 'Cause that cartooning and laboratory stuff is totally me.
My wife helped, too.
