The Last Mechanical Monster. A Fire Story. Whatever Happened to the World of Tomorrow? Mom's Cancer.
Tuesday, January 6, 2009
Buzz
First is The Beat, Heidi MacDonald's indispensible blog of comics news and opinion. Heidi (whom I enjoyed meeting briefly once) surveyed a variety of talents in the comics biz about upcoming projects, opinions of 2008, and projections for 2009. Scroll down halfway to read Charlie's ruminations, including a mention of WHTTWOT in which he says: "Brian Fies flexes all of his artistic muscles, creating a groundbreaking work that looks ahead while acknowledging our collective past."
Snappy prose like that is why he's the editor, the silver-tongued devil.
Second is the Comic Book Resources site, where Charlie talked to Shaun Manning in more detail about next season's Abrams ComicArts offerings. I can tell you, Charlie is genuinely excited about these books--kid-in-a-candy-store excited. His heart is in it. He also said more nice things about me:
Another title shipping in April, “Whatever Happened to the World of Tomorrow?” is a new original graphic novel by “Mom’s Cancer” writer/artist Brian Fies which “represents the best of what we are able to do at Abrams in terms of production, design, and editorial,” Kochman said. “We are also building authors--I didn’t want to just publish 'Mom’s Cancer,' I wanted to publish Brian Fies and build him as an author.”
That last point is one Charlie has expressed to me privately as well, and one I appreciate tremendously. There are no promises or guarantees. I don't assume anything, and if WHTTWOT does poorly or I simply can't come up with another commercially viable idea, my graphic novel body of work could end at two. But I admire Charlie's long-term philosophy that every career has ups and downs, triumphs and disappointments, but backing good people pays off in the long run. I'd very much like to prove him right.
My final (really final) files for WHTTWOT are due at Abrams by the end of the week. I'll be working late, flexing all my artistic muscles until they scream.
Thursday, January 1, 2009
The Second-Best Advice I Ever Gave
When my turn came, I decided to offer the most hard-headed, practical advice I could: understand the graphic requirements of whatever medium your art is destined for. Think ahead to any possible future uses for your art. Then work at the highest resolution and quality you can.
You are welcome to conclude that I learned this lesson the hard way.
Let's say you want to draw a webcomic. You know that the standard resolution for graphics on the Web is 72 dots per inch (dpi). So you figure, "all right, I'll do all my scanning and image processing at 72 dpi." Big mistake.
First, 72 dpi looks awful. Your black lines will be jagged and fuzzy (due to anti-aliasing), and the colors won't fill all the way to the lines, leaving gaps and halos. Second, if any non-Web opportunities come up, 72-dpi artwork isn't good enough. Better to scan and work at some higher resolution and create a good, clean master image. Then, just before posting it to the Web, reduce it to 72 dpi. But how good is good enough?
When I started Mom's Cancer, I thought 300 dpi sounded about right. Although it was a webcomic, I was also thinking ahead to print. I'd done a lot of work for newspapers, magazines, and marketing brochures, where 300 dpi is an adequate resolution for photos. So I went with that. Big mistake.
What I didn't realize, and learned painfully later, was the difference between printing a photographic image and line art. A photo is a continuum of tones and colors that blend and look fine at 300 dpi; a comic is pure black lines that, at 300 dpi, can look visibly rough and jagged, especially diagonals. While 300 dpi was more than fine for the Web, and might have been sufficient for low-quality publication on newsprint, it wasn't good enough for printing smooth lines on glossy paper in a book.
So as we prepared Mom's Cancer for press, I discovered my art needed to be at least 600 dpi. Big pain in the neck. Although Photoshop and similar programs allow you to easily increase resolution from 300 to 600 dpi, that process doesn't genuinely enhance detail. It's like looking at a fuzzy photo through a magnifying glass; you can't wring something out of nothing. To do it right, you really ought to rescan the original art at 600 dpi, which is tough if you've subsequently done a lot of digital editing to the 300 dpi scans. Which I had. So to get Mom's Cancer ready for press, I rescanned and re-edited some pages from scratch, while on others I reluctantly cheated and pushed the magic Photoshop button when I thought I could get away with it. As it was, even 600 dpi was barely acceptable. There are still spots in Mom's Cancer where the lines are pixelated and not as smooth or sharp as I'd like. Lesson learned.
Still later, my publisher Abrams wanted to make a banner for its exhibition booth that featured the drawing of my Mom's face from the cover of the book. My problem: the only version of that art I had was 600 dpi (which may have originally been 300 dpi); there was no way we could blow it up to two feet tall without revealing all the jagged pixels. Back to the drawing board to redo it at 1200 dpi, a resolution that would hold up to magnification.
You should also understand the potential uses of color in your work. For example, the default color mode for many (most? all?) scanners and digital art programs is RGB (red, green, blue). This looks great on a computer monitor, where images are composed of red, green, and blue photons of light, and is swell for a webcomic. However, it doesn't work for print. For that you need CMYK (cyan, magenta, yellow, black), the four colors of ink that printers use (ignoring for the moment custom varnishes, specialized Pantone colors, etc.). Again, Photoshop easily converts from RGB to CMYK, but the results can look very different. And bad. There are a lot of hues you can make with RGB light that you can't reproduce with CMYK inks. If you think your work might be printed someday, you might want to work with a CMYK palette (which does reproduce accurately on an RGB monitor) from the start.
So:
Say you're creating a webcomic. You figure you'll work at 150 dpi (you think you're pretty clever; that's twice the resolution you need!) in RGB because that looks best on monitors. Terrific.
Then, amazingly, people read and like your stuff. Maybe a newspaper wants to reprint it, maybe a book publisher wants to collect it. You run a few tests. Your 150 dpi line art looks like crap. Some bozo at the printer converts your RGB colors to CMYK and turns them all to mud.
Now you're remastering and recoloring. You don't want to remaster and recolor. It's an enormous, frustrating waste of time. You vow on the graves of your ancestors to never make this stupid mistake again (thus clearing the way to make entirely different, all-new mistakes in the future). Finally, after days or weeks of redoing work you already did once, everything is 600 dpi CMYK and prints up great.
Then somebody wants to make a banner or poster of your work. You try to blow up a three-inch, 600-dpi drawing into a three-foot print. It looks like crap. Now you're remastering again. Your dead ancestors laugh at you because you made the same stupid mistake again. Idiot.
Understand the graphic requirements of whatever medium your art is destined for. Think ahead to any possible future uses for your art. Then work at the highest resolution and quality you can.
My original art for WHTTWOT was drawn at many different sizes, sometimes dependent on the amount of detail on a page and other times on the paper I happened to have on hand. Regardless, when I put it all together in the computer, every page ended up 6 by 9 inches (roughly the size at which they'll be published) in CMYK color at 800 dpi. I actually work with them at 1200 dpi, which is about the maximum my creaky processor can handle without crashing, but reduce them to 800 dpi before turning them in to conserve file size (an 800 dpi file is less than half as large as a 1200 dpi of the same dimensions).
If we ever need to blow up a bit of art, I've got a 1200 dpi version on file. If we ever want to put it online, I can easily reduce to 72 dpi. Working at the highest resolution my computer can reasonably handle, I maximize the quality, potential uses, and markets for my work.
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Wednesday, December 31, 2008
New Year's Thanksgiving
See, the funny part isn't Hitler, it's the hapless shmoe standing behind . . . oh, never mind. I laughed.
We've got a New Year's Eve tradition around this here blog of expressing gratitude for people whose work, friendship, support, and love made the past year better--and then waking up in the middle of the night panicked and horrified for forgetting someone. While I always reserve the right to go back and edit posts, this one will probably need it more than most.
Top of the list is my immediate family--Karen, Laura, and Robin--and my larger family of sisters, dad, aunt, in-laws, cousins, and nephews. Because what kind of man would I be if I didn't list family first. Like I didn't last year.
Friends, acquaintances, and fellow travelers in the comics world, including Mike Lynch, Otis Frampton, Jeff Kinney, Patricia Storms, Paul Giambarba, Guy Gilchrist, Stephan Pastis, Raina Telgemeier, and many others (including Jerry Scott, Rick Kirkman, Al Jaffee, and Mark Evanier) whom I may have met only briefly but have been invariably kind and encouraging. Others whose blogs provide regular entertainment and education. Also, ToonTalk, rec.arts.comics.strips, and the Wisenheimers for their camaraderie and complaining.
Friends who did me the great favor of reviewing early drafts of my next book and making many good and insightful suggestions, including some people already mentioned plus Mike Peterson, Sherwood Harrington, Ronniecat and her Dear Husband, and Marion Deeds. It may go without saying, but I should say anyway, that I wouldn't have asked if I didn't respect their opinions. Even if I later ignored them. While I'm on the subject, my daughters' friends Kelly and Kristen joined them in helping me get Whatever Happened to the World of Tomorrow? done on time and better than I would have by myself. They're also sleeping in my family room right now.
Speaking of the new book, I owe it--and this whole sorta-semi-career I seem to have going--to my friend and editor Charlie Kochman, who's got a real Jedi-Socratic method of getting what he wants while making it seem like it was your idea. Neat trick. Many people at Abrams have been very hands-on and dedicated to making WHTTWOT a book we'll all be proud of, including executive managing editor Andrea Colvin and designer Neil Egan, with whom I've worked most directly, and many others with whom I'll be working in the coming months. And I must mention Charlie's fiancee Rachel, who hasn't had much to do with publishing my book but is terrific anyway.
People who read Mom's Cancer, told their families about it, and bought copies for friends. Professionally, hardly anything makes me happier than someone telling me they used to have my book but lost it when they loaned it to someone who needed it. While I hope my next book does well and I go on to write and draw many more, I don't expect anything I ever do to elicit such a profoundly heartfelt response.
Regular readers and, especially, commenters on this blog. Thanks for being there.
My "real life" friends who suggest lunch dates, invite me to parties, drop me e-mails, and otherwise make sure I have a life despite all evidence to the contrary.
Everyone I forgot. It's not you, it's me.
Here's something I found on Mark Evanier's blog and enjoyed. I don't know who "Uncle Jay" is, and his website isn't very forthcoming, but I liked this. Happy New Year.
Friday, December 26, 2008
Check the Facts, Ma'am
A couple of posts ago I mentioned that, in addition to reviews by Editor Charlie and a copy editor, Abrams had sent a draft of WHTTWOT to a professional fact checker. Thank goodness. I got the fact checker's notes a few days ago, and his or her fresh set of eyes caught mistakes everyone else had missed, including a couple of blunders that would've been very embarrassing if they'd made it to print. Nothing major, but the sort of typos and brain farts that might make a knowledgable reader think, "Hmph! If he couldn't even get that right, why should I believe the rest of it?"
My reaction to the notes passed through three discrete stages: 1. Embarrassment that I made the mistakes. 2. Relief that they were caught before it was too late. 3. Anxiety about all the embarrassing mistakes I may have made that haven't yet been caught. I expect to live in that state of anxious dread for the next half year or so. Anyway, thanks for saving my bacon, anonymous fact checker. I salute you.
A Long Way from Gutenberg
Editor Charlie told me about the video below, which shows how the next volume in my friend Jeff Kinney's Diary of a Wimpy Kid series was printed. I don't expect everyone to find it interesting, but I love this "process" stuff. The one piece of Mom's Cancer art I have on my wall is a poster-sized sheet of 16 pages of the book (with another 16 pages printed on the back) as it came off the press and before it was cut into pages. Modern printing technology is so precise and specialized, and the way these machines work and move fascinates me.
The third Wimpy Kid book drops on January 13. I understand there'll be embargos, security, and midnight releases the likes of which haven't been seen since the last Harry Potter book. When Editor Charlie and I talked just before Christmas, he bragged that he had the only available copy sitting on his desk. Honestly, I didn't really care, but I pretended I was envious just to make him feel better.
Anyway, if you're anything like me--who when I was a newspaper reporter a long time ago used to sneak away from my desk in the newsroom just to watch the presses roll--then you might enjoy the video. Ten minutes.
Monday, December 22, 2008
Bum Bum Bum! Hey, They's Too Many Bums in This Carol!
Above is this year's drawing for our family Christmas card, featuring--as it has for the past 20 years--my twin daughters and whatever non-humans allow us to live with them. Below is something I've stolen that's become a Christmas tradition around these parts. Sing along; you know the tune.Deck us all with Boston Charlie,
Walla Walla, Wash., an' Kalamazoo!
Nora's freezin' on the trolley,
Swaller dollar cauliflower alley-garoo!
Don't we know archaic barrel,
Lullaby Lilla boy, Louisville Lou?
Trolley Molly don't love Harold,
Boola boola Pensacoola hullabaloo!
Bark us all bow-wows of folly,
Polly wolly cracker n' too-da-loo!
Hunky Dory's pop is lolly
gaggin' on the wagon,
Willy, folly go through!
Donkey Bonny brays a carol,
Antelope Cantaloup, 'lope with you!
Chollie's collie barks at Barrow,
Harum scarum five alarum bung-a-loo!
Saturday, December 20, 2008
Thursday, December 18, 2008
Hey, Kirk Can't Drive a Stick Shift!
The audio is from the trailer of the new Star Trek movie (a.k.a., Starfleet 90210) coming out next May. The video . . . might look familiar if you're a Trekkie of a certain age.
I don't expect anyone else to give a hoot.
Edited to Add: Several hours after posting the above, I read that Star Trek creator Gene Roddenberry's widow, Majel Barrett Roddenberry, died today. While her husband was the creative engine of my favorite TV program, the roles she played--from the Enterprise's first officer Number One in the original pilot (Gene gave that job to Spock after the studio told him no one would ever believe a woman as second in command), to Nurse Christine Chapel, to Counselor Troi's mother Lwaxana in The Next Generation, to the computer voice in pretty much every Star Trek incarnation including the forthcoming movie--made her an important part of that universe as well.
Obviously my silly little post is completely unfit to serve as a memorial--except, maybe, in the fact that 43 years after Star Trek began, people like me are still thinking about it, talking about it, arguing about new versions of it, and even making affectionate fun of it. That's a good legacy to be a part of, I think.
Wednesday, December 17, 2008
Making a Book: Final Edits
My six regular readers may recall that I submitted a "final" draft a few months ago. There's a reason for those quotation marks. Since the art files are enormous, what I actually turned in was a lower-resolution PDF of the entire book, laid out as facing pages as they'll appear in print, with my notes to the editors and designers under each page. That was the first time anyone had seen the whole thing put together.
Editor Charlie printed out the PDF at his end, and he and a professional copy editor, Andrea, both went over the manuscript with a fine-tooth comb. Now, immodestly, I think I'm a good, clean, deliberate, professional writer. I know English and how to put words together. But Charlie and Andrea made me feel like an idiot, in a good way. They found stupid mistakes I know I shouldn't have made but didn't catch. They found mistakes I didn't know were mistakes. And, importantly, they very dispassionately pointed out bits that weren't clear, conflicted with other bits, or just weren't as good as they could be. Charlie also has a practiced eye for comic art and graphics, and had several comments on that as well.
I find a thorough editing very invigorating. Like a teeth cleaning or carpet steaming. No matter how diligently you brush or vacuum, you're still amazed at the crud that turns up when an expert goes at it.
(This perspective can be hard to achieve. There's a lot of ego involved in writing; that's you on the page, and it's tough to be criticized. I realized I'd cleared an important hurdle early in my writing career when I could sit with an editor and hack up my writing without getting hurt and defensive about it. Even then, the kind of journalistic writing I was doing at the time wasn't remotely as personal as my graphic novel work. That's tougher. I think the key is remembering that you and your editor are working toward the same goal: making it better. That doesn't help much if your editor is a moron who blights everything he or she touches. I've known a few of those. Respect and trust are the foundation of a good writer-editor relationship. Luckily, I think I'm in good hands.)
So now Charlie has returned the edited pages to me for corrections. To help me keep track of my progress, I summarized the notes for each page on a little spreadsheet:

Most of them involve minor mechanical stuff: inserting commas, aligning text, spacing out ellipses. Lots and lots of ellipses. Some are more serious narrative or thematic points that Charlie and I are discussing. There'll be a little rewriting and redrawing. A few notes I simply disagree with; of those, there will be some for which Charlie makes the call because it's an Abrams book, and some for which I make the call because it's my name on the cover. There's also a professional fact-checker reviewing my references and science content whose notes I haven't seen yet. Since my research was thorough and I've already had a pro astronomer look it over (thanks, Sherwood!), I don't expect much to come from that.
I've got a couple of weeks to do my part. Sometime very near the end of this year or the beginning of the next, I'll turn in my truly final draft. Then the designer, with whom I've been corresponding for several months now, goes to work. Then proofs and galleys and printing and shipping. Then, Mayish, a book.
After all my efforts and the scrutiny of a professional editor, copy editor, and fact-checker, I can't tell you how much I'm looking forward to the day I get the printed book in my hands, open it up, and behold a glaringly obvious error staring up at me from the first page I see. It's an unavoidable law of nature.
Tuesday, December 16, 2008
Friday, December 12, 2008
I'm Being Followed by a Job Shadow
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The drawing I did with An, from blue pencil to ink to digital color and camera-ready. She got the original. I don't think I've formally introduced this character to you. He's the Cosmic Kid. He's in my new book.
It's interesting how talking something through illuminates what's important about it. One thing I emphasized was that, no matter how well she draws, there will always be a million people who draw better than her. What will make her stand out, and give her a career in this stuff if it happens for her at all, is telling the stories only she can tell. Readers forgive a lot of shortcomings in skill if they detect genuine passion. I also stressed that I had little good advice about how to "make it in the business." Every successful cartoonist/graphic novelist I've met has a unique story about how they did it. But if she keeps working to improve her skills and puts her work out into the world however she can, I think something will eventually turn up. You sow a thousand seeds to get one blossom. It may not be what she expects, but it'll be exactly the right thing when it happens.
I think that's true. I'm pretty sure it is.
I also told her to consult an attorney before signing any contracts, which isn't as inspirational but may prove more useful in the long run.
I made a big deadline this morning. My girls should arrive home from college for Christmas break in about 15 minutes. It's a good day.
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Wednesday, December 10, 2008
Busy Busy Busy
I've also got something coming up that might be fun: meeting a local high school student who contacted me for a "job shadow" class assignment. She's interested in doing manga and, although I don't do that, I imagine I was the next-best person she could find around here who'd say "yes." Since sitting around actually watching me work would be unbearably boring for her and unnerving for me, I'm planning to kind of take her through the process of getting a comic from paper to press and answer as many of her questions about the craft and business as I can.
I wouldn't be surprised if I'm more anxious about it than she is. But that's all right, because I am all about helping the Youth of America. I'll report back on how it goes . . . unless it's awful, in which case we will never speak of this again.
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Friday, December 5, 2008
Taste
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Writer Mark Evanier doesn't like Star Trek. It's just not his cup of tea. What he can't understand is why other people care. Back in 2003, he wrote, "If you say you don't like their favorite movie or TV show or book, they feel the urge to argue with you as if you have made a clear factual error and can be debated into seeing things their way. Recently, I had occasion to say to an acquaintance, 'Why do you feel so threatened because I don't like Star Trek? My not liking it is not going to take it away from you. Can't you enjoy it despite the fact that I don't?' But the guy continued hectoring me to watch more episodes so that I might become enlightened and see the error of my ways."
Despite loving Star Trek myself, I appreciated this perspective and buried it in the back of my brain, only to have it emerge a couple of times recently.
One: Editor Charlie and I are friends who've never disagreed about anything more serious than the placement of an exclamation point. That is, until a recent conversation in which the subject of cartoonist Chris Ware came up. I confessed that I am not a fan.*
"But he's a brilliant cartoonist."
Yes he is.
"His sense of color and design is amazing."
Yes it is.
"He's doing formalistically innovative things like no one else."
Maybe so. Still: not a fan. I don't find his characters or stories compelling. They don't stick with me and rattle around in my mind long afterward like the work of other authors does. There's a sterility and distance in his work I find off-putting.
"But that's who Chris Ware is!"
Well . . . there you go.
Two: The past few days I got into an interesting Internet discussion about the types of comic strips people like and dislike. Not singling out individual comics or creators, I listed some qualities common to comics I enjoy--character-based humor, a clear and interesting authorial perspective, skillful artwork--as well as some I don't, among which I listed knock-offs of The Far Side. Gary Larson's popular and influential comic strip spawned a lot of copycats I don't like for reasons I explained as well as I could. I thought it was a pretty unremarkable opinion. However, it drew the ire of another poster who worked very hard to convince me that I was wrong, that Gary Larson had been influenced by a lot of other cartoonists himself, and that I should be picking on all those other cartoonists who'd obviously ripped off other strips. To which I could only reply: I haven't noticed those. What I've noticed are Far Side knock-offs. Which I don't like.
What's to argue? Why should you care? Like Evanier said, can't you enjoy it despite the fact that I don't?
Maybe not. Shared taste is how we organize ourselves socially. If you don't like dancing or bowling, you don't join the tango club or bowling league. It's a litmus test, a secret password to the clubhouse door. Everybody wants to be accepted. Everybody emulates the tastes of those they look up to: kings and queens, tycoons and trendsetters, the cool kids in high school. Book editors. If you like what I like, and disdain what I disdain, then you're all right. That's how we're wired.
I think it's also true that not all taste is equal and some preferences are actually better than others. It's not "all relative." Critics play a valid role. If your taste in cuisine and literature hasn't progressed past pork rinds and Porky Pig, well, honestly, I'm going to draw some conclusions from that. Likewise when I meet someone whose taste and sophistication obviously outclasses mine (which ain't hard).
But I have no problem recognizing and respecting the quality and importance of something without liking it myself. Chris Ware is a very good cartoonist. Bob Dylan and Kurt Cobain are important figures in the history of popular music and key voices of their respective generations. Marc Chagall was one of the towering titans of 20th-century art. I understand why people love their work. I don't. Wouldn't put a Dylan or Cobain album on the stereo, wouldn't hang a Chagall print on the wall (although I'd take one of his stained glass windows). If you would, I think that's wonderful. They're just not for me.
I also always acknowledge that I MIGHT BE WRONG. I'm wrong all the time. Taste evolves. I like a lot of things I didn't used to like: beer, bluegrass, balsamic vinegar, goose-down pillows, the comic strip Get Fuzzy, Coen Brothers movies, Impressionism, sushi. I also look back on things I once liked and wonder what I was thinking. That's why I've never been interested in a tattoo: I can't think of a single thing I was passionate about at age 18 that I'd still want billboarded on my body today. Art affected me differently at ages 20, 30, 40. I expect to learn and change.
So why should anyone care that I don't care for Ware? I don't even care. It's not a position I'm deeply committed to. I think there's a fair chance I'm wrong and my opinion may change in time. I'm pretty sure I'm wrong about Chagall, and suspect that with a little study and effort I'd "get" him. Dylan and Cobain, I don't know. Maybe. Far Side knock-offs? Never.
I'm not talking about being wishy-washy--there are principles, aesthetics, and ethics I believe very strongly. But atop that foundation I think it's good to be discriminating and flexible. Refining one's taste should be an active and constant pursuit. I'm working on it.
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(*This critique of Chris Ware breaks one of my Blogging Prime Directives: "if you can't say something nice about someone, don't say anything at all." In this case I rationalize that Chris Ware is a giant while I am but a gnat, he pretty much says the same things about himself, and I later admit my opinion may be mistaken. I still feel bad about it.)
Tuesday, December 2, 2008
(Almost) Live, From New York
Anyway, in the video (which looks to have been recorded by an audience member at a recent bookstore appearance) Mr. Jaffee tells a great anecdote about how he came up with the "Snappy Answers to Stupid Questions" concept. Well worth 2 minutes 23 seconds.
My problem when I meet people like Mr. Jaffee at events like Comic-Con is that I'm never prepared. If I knew ahead of time I'd be introduced to an industry legend I'd look through some books, do a little homework, ready some insightful and incisive questions cutting to the heart of their work and creative process. With a bit of prep time, I could do a nice little interview. Instead I get about 0.3 seconds of warning and say stupid things they've heard from fanboys their entire careers. (I felt this especially when I met Jerry Robinson and didn't have the presence of mind to even mention his great book The Comics: An Illustrated History of Comic Strip Art, which was an absolute lifeline to me in my teenage years.)
Ah well. Mr. Jaffee (and Mr. Robinson) couldn't have been nicer to stupid-fanboy me anyway. That's another reason I love the old-school comics creators: I haven't met one yet with an ounce of arrogance or pretension. They seem genuinely grateful for the recognition and happy to acknowledge you as a peer even though you're not even close. Al Jaffee is one of the best.
